Electrolyte
Wouldn't Wanna Know
LITTLE CUP VICTIM OF THE WEEK
Alright, so right now the Little Cup forum is pretty much dominated by speculation and specific Pokemon / move / mechanics discussion. I’m sure that by now most of us have a pretty solid understanding of our new metagame and now what’s currently powerful and what isn't. Now, it's time to share those ideas and read about new ones in LITTLE CUP COUNTER THAT POKEMON.
Some of you might have seen the previous LC Victim of the Week thread that was started for late BW2 LC. This one will work very similarly. If you haven't that's ok, because I’m going to go over the rules and process of this thread right here.
GENERAL IDEA:
Every week, I (or someone else the LC staff / I myself choose if I am away) will pick a specific Pokemon's set that is popular and powerful in the LC metagame, and then you guys will have one week to post a specific opposing Pokemon set that is able to counter the set that I have posted. Don't forget to explain your set and describe how it would handle the topic Pokemon in different situations.
Then, at the end of the week, probably during the weekend, I will create a list of all submissions made by the discussers in this thread. Those that continuously post good sets and constructive, necessary critiques for other peoples' sets may be awarded with the prestigious Community Contributor badge for making good posts!
Here are some definitions to clear up some misconceptions that occurred in the previous thread.
COUNTER:
A certain set COUNTERS another set when the defending Pokemon is able to switch in even with a few layers of hazards AND weather against any opposing attack and cripple or KO the opposing Pokemon. Depending on Speed and boosts, the ability of the defending Pokemon to tank a certain amount of hits is crucial yet variable depending on the scenario. Minimal amounts of prediction should be needed to counter the opposing Pokemon and the counter should still be able to handle the threat in multiple different scenarios.
CHECK:
A certain set CHECKS another set when the defending Pokemon is either able to beat the opposition 1 v 1 or switch in on certain but not all attacks with minimal indirect damage and threaten to cripple or KO the opposing Pokemon. The difference between check and counter is that oftentimes, prediction is needed and checks are not 100% secure answers to the set in question but can still work most of the time.
Both types of answers ARE acceptable in this thread but keep in mind that you should be trying to counter the topic set as bestly as possible and that posting a counter is always better than posting a check if possible.
GENERAL RULES:
~YOU MAY ONLY POST 1 ANSWERING SET PER TOPIC POKEMON. If you wish to change your set to something not already posted, please contact me and I will decide whether to let you change it or not.
~LIMIT OF 1 SLASH PER POSTED SET. The idea here is to focus on handling the topic Pokemon, so giving replying sets slashes to deal with other opponents is unnecessary.
~KEEP YOUR REPLYS VIABLE TO THE LC METAGAME. Excessively gimmicky sets will not be accepted. Even if Choice Scarf Sewaddle is able to check Choice Scarf Meditite, don’t post it unless the set is actually viable in other regards.
~During voting, DO feel free to discuss voting options. Although you are not allowed to change your vote after you have put it down on paper, do keep in mind that you can convince other people to change their minds if they have not voted yet and that often times people are on the fence between two or three sets. Just remember that there is always a deadline to voting and that it is important to decide what you are going to vote for before the deadline.
~Ties will be broken by me.
^ Voting will no longer take place, so those rules are no longer relevant.
Good luck and happy posting!
WEEK I:
Sneasel @ Life Orb
Ability: Inner Focus
Level: 5
EVs: 236 Spd / 236 Atk
Jolly Nature
- Ice Punch
- Ice Shard
- Knock Off
- Brick Break
Countered by:
Timburr @ Eviolite
Ability: Guts
Level: 5
EVs: 236 HP / 36 Atk / 236 Def
Impish Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch / Bulk Up
WEEK II:
Tangela @ Life Orb
Ability: Chlorophyll
Level: 5
EVs: 76 Def / 200 SAtk / 200 Spd
Modest Nature
- Sleep Powder
- Hidden Power [Fire]
- Ancient Power
- Solar Beam
Countered by:
Vullaby @ Eviolite
Ability: Overcoat
Level: 5
EVs: 196 HP / 76 SpA / 236 SpD
Sassy Nature
- Air Slash
- Knock Off
- Roost
- Defog
WEEK III:
Dwebble @ Berry Juice
Ability: Sturdy
Level: 5
EVs: 236 Spd / 236 Atk
Adamant Nature
- Earthquake
- Rock Blast
- Shell Smash
- X-Scissor
Sneasel @ Life Orb
Ability: Inner Focus
Level: 5
EVs: 236 Spd / 236 Atk
Jolly Nature
- Ice Punch
- Ice Shard
- Knock Off
- Brick Break
Countered by:
Timburr @ Eviolite
Ability: Guts
Level: 5
EVs: 236 HP / 36 Atk / 236 Def
Impish Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch / Bulk Up
WEEK II:
Tangela @ Life Orb
Ability: Chlorophyll
Level: 5
EVs: 76 Def / 200 SAtk / 200 Spd
Modest Nature
- Sleep Powder
- Hidden Power [Fire]
- Ancient Power
- Solar Beam
Countered by:
Vullaby @ Eviolite
Ability: Overcoat
Level: 5
EVs: 196 HP / 76 SpA / 236 SpD
Sassy Nature
- Air Slash
- Knock Off
- Roost
- Defog
WEEK III:
Dwebble @ Berry Juice
Ability: Sturdy
Level: 5
EVs: 236 Spd / 236 Atk
Adamant Nature
- Earthquake
- Rock Blast
- Shell Smash
- X-Scissor
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