Hello everyone,
I have gotten into competitive very recently, in the last 2 weeks or so, and decided to take a crack at making my own team instead of playing randoms. Here it is, I know it has some flaws, but my inexperience makes it hard for me to see them or find ways to fix them. Any help at all is appreciated. I am trying to go for a balanced team (at least I think I made a balanced team).
Heatran @ Air Balloon
Ability: Flash Fire
Tera Type: Grass
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Body Press
- Iron Defense
- Will-O-Wisp
Enamorus @ Assault Vest
Ability: Contrary
Tera Type: Stellar
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Superpower
- Tera Blast
- Mystical Fire
- Draining Kiss
Great Tusk @ Leftovers
Ability: Protosynthesis
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Close Combat
- Knock Off
Samurott-Hisui @ Focus Sash
Ability: Sharpness
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ceaseless Edge
- Aqua Cutter
- Aqua Jet
- Encore
Dragapult @ Aguav Berry
Ability: Infiltrator
Tera Type: Ghost
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- U-turn
- Dragon Darts
- Thunder Wave
- Hex
Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Steel
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Nasty Plot
- Recover
- Make It Rain
- Shadow Ball
I have gotten into competitive very recently, in the last 2 weeks or so, and decided to take a crack at making my own team instead of playing randoms. Here it is, I know it has some flaws, but my inexperience makes it hard for me to see them or find ways to fix them. Any help at all is appreciated. I am trying to go for a balanced team (at least I think I made a balanced team).
Heatran @ Air Balloon
Ability: Flash Fire
Tera Type: Grass
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Body Press
- Iron Defense
- Will-O-Wisp
Enamorus @ Assault Vest
Ability: Contrary
Tera Type: Stellar
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Superpower
- Tera Blast
- Mystical Fire
- Draining Kiss
Great Tusk @ Leftovers
Ability: Protosynthesis
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Close Combat
- Knock Off
Samurott-Hisui @ Focus Sash
Ability: Sharpness
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ceaseless Edge
- Aqua Cutter
- Aqua Jet
- Encore
Dragapult @ Aguav Berry
Ability: Infiltrator
Tera Type: Ghost
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- U-turn
- Dragon Darts
- Thunder Wave
- Hex
Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Steel
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
IVs: 0 Atk
- Nasty Plot
- Recover
- Make It Rain
- Shadow Ball