Quality Control Magnezone [QC 0/2]

OVERVIEW]

Magnezone stands out as a great wallbreaker in NU thanks to its STAB combo and offensive power. Magnezone destorys common physical defense walls like Slowbro, Vileplume, and Sylveon. Choice Specs provides Magnezone a ton of nuking power with Analytic, allowing it to break through its checks like Alolan Muk and Registeel. Assault Vest sets gives Magnezone the ability to tank power special attacks from Dragalge, Munkidori, and Porygon-Z; also, it doesn't make Magnezone lock into one of its moves like the Choice Specs sets. Magnezone can also trap and remove Steel-types like Copperajah, Registeel, and Klefki with Magnet Pull. Magnezone biggest problem is the low speed making it easy to get revenge by faster threats like Lycanroc-D, Mienshao, and Flygon. Magnezone 4x weakness to Ground can make it a lot more difficult since common Ground-types like Flygon, krookodile, and Swampert can force it to switch. It also lacks longevity making it easy for it to get worn down in the course of the battle despite its good defense typing.

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Flash Cannon
move 3: Volt Switch
move 4: Tera Blast
item: Choice Specs
ability: Analytic
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe
tera type: Grass

[SET COMMENTS]
Set Details
====

Choice Specs Magnezone goes all in with its massive Special Attack stat to hit Incredibly hard with Analytic boosting its power. Timid nature is a preferred option over Modest allowing Magnezone to outspeed foes like Swampert, Dragalge, and Sylveon. Although, the latter is still very useful allowing to 2HKO foes like Alolan Muk and Assault Vest Gallade on the switch. Volt Switch allows Magnezone to pivot out from special walls like Alolan Muk, Reuniclus, and Incineroar to bring in strong wallbreakers against them and it can chip them for itself. Volt Switch is very spammable since none of the Ground-types don't want to switch into Choice Specs Flash Cannon nor Tera Blast Grass. Flash Cannon allows it to hit foes that is resistance to its electric Stabs like Vileplume, Dragalge, and Brute Bonnet. Tera Blast Grass hits Ground-types like Flygon, krookodile, and Rhyperior; also, it hits Swampert and Quagsire that resistance to Flash Cannon. Magnet Pull is another option over Analytic allowing Magnezone to trapped and destroy Steel-types such as Copperajah, Klefki, and Registeel. Tera Grass gives it a resistance to Water- and Ground-type attacks from pokemon like Flygon, Swampert, and Rhyperior.

Magnezone best pairs with Grass-types like Tsareena, Brute Bonnet, and Vileplume to handle Ground-types such as Flygon, Krookodile, and Rhyperior. Magnezone can also struggled against Fire-types like Chandelure, Infernape, and Incineroar; since, they can switch into Choice Specs Flash Cannon. So it pairs greatly with Water-types like Slowbro, Swampert, and Vaporeon to handle the Fire-types. Walllbreakers like Mienshao, Lycanroc-D, and Mew apperites Magnezone slow pivot to bring them in with a safe entry without it getting damaged. Magnezone is a excellent facilitator for VoltTurn teams, paring well with offensive pivots like Mienshao, Flygon, and Infernape. They can beat Special walls like Brute Bonnet, Registeel, and Alolan Muk; in return, Magnezone can check physical walls like Vileplume, Dragalge, and Slowbro. Munkidori is a great partner for Magnezone since it checks Fighting-types like Mienshao, Infernape, and Gallade. Its ability Toxic Chain spreading Toxic on its U-turn allows it to cripple Magnezone's Fire- and Ground-type checks like Infernape, Chandelure, and Krookodile. Magnezone is variable against hazards so pair it with removers like Tsareena, Talonflame, and Noivern to get rid of entry hazards.

[SET]
name: Assault Vest
move 1: Thunderbolt
move 2: Flash Cannon
move 3: Volt Switch
move 4: Tera Blast
item: Assault Vest
ability: Analytic
nature: Modest
evs: 212 HP / 252 SpA / 44 Spe
tera type: Grass / Water

[SET COMMENTS]
Set Details
====

The main appeal of Assault Vest Magnezone is the ability to tank hits from Special wallbreakers like Porygon-Z, Dragalge, and Reuniclus. The EV spreads allows Magnezone to become a bulky tank and 44 Spe allows it to outspeed foes like Rhyperior, Diancie, and Swampert. Flash Cannon allows it to hit Grass- and Dragon-types like Vileplume, Dragalge, and Tsareena that would resist against its Electric STABS. Tera Blast Grass hits Ground- and Water-types like Rhyperior, Quagsire, and Krookodile. Alternatively, Tera Blast Water hits Fire-types like Infernape, Chandelure, and Incineroar while maintaining the ability to hit Ground-types. Tera Grass is still an option allowing Magnezone a resistance to Ground- and Water-type attacks from pokemon like Flygon, krookodile, and Slowbro. Tera Water can be used over Tera Grass it gives Magnezone a resistance to Fire-type attacks from foes like Chandelure, Infernape, and Incineroar. Tera Grass is still an option giving Magnezone an resistance to Ground- and Water-type attacks from foes like Flygon, Slowbro, and Rhyperior.

Wallbreakers like Mienshao, Flygon, and Inteleon appreciate its slow Volt Switch allowing them to get a safe free entry. Magnezone appreciate hazards support from teammates like Rhyperior and Diancie wearing down foes that can repeatedly switch into Magnezone. Fighting-types like Mienshao, Infernape, and Gallade can outspeed Magnezone and they can force it out. So pair it with physical walls like Slowbro, Vileplume, and Reuniclus that handles the Fighting-types. Hazards removers like Tsareena, Talonflame, and Noivern can be great partners for Magnezone allowing them to remove entire hazards. Ground-types like Flygon, Krookodile, and Swampert can switch into its electric Stab and revenge killed it with their Stab Earthquake. So pair it with Grass-types like Brute Bonnet, Tsareena, and Vileplume for handling Ground-types. Magnezone appreciates Water-types like Slowbro, Swampert, and Vaporeon for checking Fire-types like Chandelure, Infernape, and Hisuian Typhlosion.

[SET]
name: IronPress
move 1: Iron Defense
move 2: Body Press
move 3: Thunderbolt / Volt Switch
move 4: Flash Cannon
item: Leftovers
ability: Magnet Pull
nature: Calm
evs: 252 HP / 200 SpD / 56 Spe
tera type: Fairy / Water / Flying

[SET COMMENTS]
Set Details
====

Magnezone's good bulk makes it a great user of IronPress sets allowing it to snowball a game. The EV spread allows Magnezone to tank many hits from special wallbreakers like Sylveon and Dragalge. Body Press allows it to pressure special walls like Alolan Muk and Registeel that would usually switch into its moves. Flash Cannon hit foes that resistance to Body Press like Dragalge, Noivern, and Vileplume. Volt Switch can be used over Thunderbolt allowing it to pivot out from a bad matchup. Magnet Pull allows Magnezone to trapped Steel-types like Copperajah, Registeel, and Klefk it also gives it a free opportunity to setup a free Iron Defense. Tera Fairy gives it a resistance to Fighting-type attacks from Mienshao, Lycanroc-D, and Gallade. Tera Water gives Magnezone a needed resistance to Fire-type attacks from foes like Chandelure, Infernape, and Incineroar. Tera Flying gives it an immunity from Ground-type attacks and maintains the resistance to Fighting-type attacks that Tera Fairy gives.

Magnezone appreciates slow pivots from pokemon like Dragalge, Swampert and Incineroar that can bring in Magnezone with a safe entry without it getting damaged. It can also be worn down by repeatly switching into entry hazards; so pair it with removers like Tsareena, Talonflame, and Noivern to remove entire hazards. Fairy-types like Sylveon and Florges apperites Magnezone for traping and destroying Steel-types like Copperajah, Klefki, and Registeel; in return, they can check Fighting-types like Mienshao and Gallade. Magnezone appreciates hazards support from teammates like Flygon and Diancie allowing Magnezone to do major damage against foes like Brute Bonnet and Alolan Muk. Grass- and Water-types like Slowbro, Swampert, and Vileplume can be great partners for Magnezone since they can check Ground-types like Swampert, Flygon, and Krookodile.

[STRATEGY COMMENTS]
Other Options
====

Magnezone can run a Choice Scarf to outspeed foes like Mew, Porygon-Z, and Lucario. However, it lacks the power of Choice Specs and it's completely outclassed by Mienshao, Flygon, and Krookodile; they are more faster than Magnezone and they have more options for their team. Air Balloon gives it an immunity to Ground-type attacks and doesn't waste a move slot. Magnet Rise can be very useful for Magnezone giving it an immunity to Ground-type attacks, but it's very hard to fit on a move slot. Thunder Wave can be used on the IronPress sets allowing it to paralyze faster threats like Mienshao and Chandelure. However, if it doesn't have Flash Cannon it can make Magnezone a lot more passive against physical walls like Dragalge and Vileplume both of them can resist Thunderbolt and Body Press. Discharge allows it to deal damage against foes and has a chance to paralyze of its opponents. Mirror Coat allows it to hit back special attacks such as Dragalge, Munkidori, and Porygon-Z very hard. Tera Blast Flying allows Magnezone to destroy Fighting-types like Mienshao, Gallade, and Infernape.

Checks and Counters
====

**Ground-types**: Flygon, Krookodile, and Rhyperior can destroy Magnezone with their Stab Earthquake, but none of them don't want to switch into Analytic Flash cannon. Swampert and Quagsire both resist of its STAB attacks making it very hard to handle them. However, both of them get demolish by Tera Blast Grass.

**Fire-types**: Chandelure, Infernape, and Incineroar can destroy Magnezone with their STAB Fire attacks, but none of them don't want to switch into Analytic Thunderbolt.

**Fighting-types**: Mienshao, Gallade, and Infernape can outspeed Magnezone and destorys it with their Fighting-type STAB attacks. However, they are completely afraid of switching into of its duel STAB moves.

**Faster Attackers**: Mienshao, Gallade, Chandelure and Flygon can outspeed Magnezone and OHKO it with their STAB attacks or coverage options, but none of them don't want to switch into its STAB moves.

**Special walls**: Special walls like Alolan Muk, Reuniclus, and Assault Vest Gallade can tank hits from Magnezone and threatens it back by Knock Off. However, they can get worn down by entry hazards or getting chip down by Volt Switch.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
 
Last edited:
add subtract comments
stamped by poh and tuthur

this is a fair amt; tell me when implemented
[OVERVIEW]

Magnezone stands out as a great wallbreaker in NU thanks to its STAB combo and offensive power. Magnezone destroys common physical walls like Slowbro, Vileplume, and Sylveon Dragalge. sylv sucks defensively rn Choice Specs provides Magnezone a ton of nuking power with Analytic, allowing it to break through its checks like Alolan Muk and Registeel. Assault Vest sets give Magnezone the ability to tank powerful special attacks from Dragalge, Munkidori, and Porygon-Z; also, it doesn't make Magnezone lock into one of its moves like the Choice Specs sets. Magnezone can also trap and remove Steel-types like Copperajah, Registeel, and Klefki with Magnet Pull. Magnezone biggest problem is the low Speed making it easy to get revenge killed by faster threats like Lycanroc-D, Mienshao, and Flygon. Magnezone’s 4x weakness to Ground can make it a lot more difficult is also problematic since common Ground-types like Flygon, Krookodile, and Swampert can force it to switch. It also lacks longevity making it easy for it to get worn down in over the course of the battle despite its good defense typing.

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Flash Cannon
move 3: Volt Switch
move 4: Tera Blast
item: Choice Specs
ability: Analytic
nature: Modest / Timid
evs: 4 Def / 252 SpA / 252 Spe
tera type: Grass

[SET COMMENTS]
Set Details
====

Choice Specs Magnezone goes all in with its massive Special Attack stat to hit Incredibly hard with Analytic boosting its power. Modest is preferred to hit targets like Alolan Muk and Assault Vest Gallade harder, but Timid can be used to outspeed opposing Timid nature is a preferred option over Modest allowing Magnezone to outspeed foes like Swampert, and unboosted Adamant Torterra Dragalge, and Sylveon. Although, the latter is still very useful allowing to 2HKO foes like Alolan Muk and Assault Vest Gallade on the switch. Volt Switch allows Magnezone to pivot out from special walls like Alolan Muk, Reuniclus, and Incineroar Assault Vest Magnezone incin is uncommon n better sd imo to bring in strong wallbreakers against them, and it can provides useful chip them for itself. Volt Switch is very spammable since none of the Ground-types don't want to switch into Choice Specs Flash Cannon nor Tera Blast Grass. fluff Flash Cannon allows it to hit foes that is resistance to its electric Stabs like Vileplume, Dragalge, and Brute Bonnet. it’s stab u’ll run it no matter what Tera Blast Grass hits Ground-types like Flygon, f cannon hits it harder Krookodile and Rhyperior; also, it hits Swampert and Quagsire that resistance to who both resist Flash Cannon aswell. Tera Grass also gives Magnezone a resistance to Water- and Ground-type attacks from these Pokemon. Magnet Pull is another option over Analytic allowing Magnezone to trapped and destroy Steel-types such as Copperajah, Klefki, and Registeel, but extra damage on forced switches increases its threat. Tera Grass gives it a resistance to Water- and Ground-type attacks from pokemon like Flygon, Swampert, and Rhyperior.

Magnezone best pairs with Grass-types like Tsareena, Brute Bonnet, and Vileplume to handle Ground-types such as Flygon, Krookodile, and Rhyperior. Magnezone can also struggled against Fire-types like Chandelure, Infernape, and Incineroar; since, they can switch into Choice Specs Flash Cannon. the threat is clear from typing alone S, so it pairs greatly with Water-types like Slowbro, Swampert, and Vaporeon Basculegion bad mon to handle the Fire-types. Wallbreakers like Mienshao, Lycanroc-D, and Mew Krookodile mew sets up but krook can abuse volts better appreciate Magnezone’s slow ability to pivoting to bring them in with a safe entry without it getting damaged on Pokemon they threaten like Alolan Muk, Reuniclus, and opposing Magnezone. Magnezone is a excellent facilitator for VoltTurn teams, paring well with offensive pivots like Mienshao, Flygon, and Infernape. They can beat Special walls like Brute Bonnet, Registeel, and Alolan Muk for Magnezone; in return, Magnezone can it checks physical walls like Vileplume, Dragalge, and Slowbro. Munkidori is a great partner for Magnezone since it checks Fighting-types like Mienshao, Infernape, and Gallade. Its ability Toxic Chain spreading Toxic on its U-turn allows it to cripple Magnezone's Fire- and Ground-type checks like Infernape, Chandelure, i’d list defensive mons that get crippled by toxic bc offensive ones dont care much nor r they switchin in vs zone (but any ground type works here bc volt switch in causes tox chip) Swampert and Krookodile. Magnezone is variable against hazards so pair it with removers like Tsareena, Talonflame, and Noivern to get rid of entry hazards. it resist hazards but u culd add a fight resist part here bc of how annoying n common mienshao is

[SET]
name: Assault Vest
move 1: Thunderbolt
move 2: Flash Cannon
move 3: Volt Switch
move 4: Tera Blast
item: Assault Vest
ability: Analytic
nature: Modest
evs: 212 HP / 252 SpA / 44 Spe
tera type: Grass / Water

if u rly want to u can mention tera water/dragon in oo but i dont think it is that useful


[SET COMMENTS]
Set Details
====

The main appeal of Assault Vest Magnezone is the ability to tank hits from Special wallbreakers like Porygon-Z, Dragalge, and Reuniclus. The EV spreads allows Magnezone to become a bulky tank and 44 Spe allows it to outspeed foes like Rhyperior, Diancie, and Swampert. Flash Cannon allows it to hit Grass- and Dragon-types like Vileplume, Dragalge, and Tsareena that would resist against its Electric STABS. alr stab no need to mention Tera Blast Grass hits Ground- and Water-types like Rhyperior, Quagsire, and Krookodile. Alternatively, Tera Blast Water hits Fire-types like Infernape, Chandelure, and Incineroar while maintaining the ability to hit Ground-types. c y above Tera Grass is still an option allowing Magnezone a resistance to Ground- and Water-type u dont care abt water rly attacks from pokemon like Flygon, Krookodile, and Slowbro Swampert. Tera Water can be used over Tera Grass it gives Magnezone a resistance to Fire-type attacks from foes like Chandelure, Infernape, and Incineroar. Tera Grass is still an option giving Magnezone an resistance to Ground- and Water-type attacks from foes like Flygon, Slowbro, and Rhyperior. u repeated urself

Wallbreakers like Mienshao, Flygon, and Inteleon appreciate its Magnezone’s slow Volt Switch allowing them to enter freely get a safe free entry. Magnezone appreciate hazards support from teammates like Rhyperior and Diancie wearing down foes that can repeatedly switch into Magnezone. i’d put this in specs if u want bc av is js for survival n pivot Fighting-types like Mienshao, Infernape, and Gallade can outspeed Magnezone and they can force it out. So pair it with physical walls like Slowbro, Vileplume, and Reuniclus that handles the Fighting-types. Hazards removers like Tsareena, Talonflame, and Noivern can be great partners for Magnezone allowing them to remove entire hazards. zone isnt special when it comes to hazards even av isnt rly worried Ground-types like Flygon, Krookodile, and Swampert can switch into its Electric-type attacks Stab and revenge killed it with their STAB Earthquake. So pair it with Grass-types like Brute Bonnet, Tsareena, and Vileplume for handling Ground-types. Magnezone appreciates Water-types like Slowbro and Swampert, and Vaporeon for checking Fire-types like Chandelure, Infernape, and Hisuian Typhlosion.

put a mention of ironpress in oo (n if u want to mention teras there mention ghost/flying)

[STRATEGY COMMENTS]
Other Options
====

Magnezone can run a Choice Scarf to outspeed foes like Mew, Porygon-Z, and Lucario. However, it lacks the power of Choice Specs and it's completely outclassed by Mienshao, Flygon, and Krookodile; they are more faster than Magnezone and they have more options for their team. Air Balloon gives it an immunity to Ground-type attacks and doesn't waste a move slot, but Magnezone would prefer to run other items most of the time. Magnet Rise can be very useful for Magnezone giving it an immunity to Ground-type attacks, but it's very hard to fit on a move slot. slot in ironpress here i’d say Thunder Wave can be used on the IronPress sets allowing it to paralyze faster threats like Mienshao and Chandelure. However, if it doesn't have Flash Cannon it can make Magnezone a lot more passive against physical walls like Dragalge and Vileplume both of them can resist Thunderbolt and Body Press. Discharge allows it to deal damage against foes and has a chance to paralyze of its opponents. Mirror Coat allows it to hit back special attacks such as Dragalge, Munkidori, and Porygon-Z very hard. u’d rather js attack bc if they set up or switch they know now n u waste a turn Tera Blast Flying allows Magnezone to destroy Fighting-types like Mienshao, Gallade, and Infernape, but, then, it struggles against Swampert and Quagsire.

Checks and Counters
====

**Ground-types**: Flygon, Krookodile, and Rhyperior can destroy Magnezone with their STAB Earthquake, but none of them don't want to switch into Analytic Flash Cannon. Swampert and Quagsire both resist of its STAB attacks making it very hard to handle them. However, both of them get demolish by Tera Blast Grass.

**Fire-types**: Chandelure, Infernape, and Incineroar can destroy Magnezone with their STAB Fire attacks, but none of them don't want to switch into Analytic Thunderbolt.

**Fighting-types**: Mienshao, Gallade, and Infernape can outspeed Magnezone and destorys destroy it with their Fighting-type STAB attacks. However, they are completely afraid of switching into of its duel STAB moves. can’t switch into its attacks very well.

**Faster Attackers**: Mienshao, Gallade, Chandelure and Flygon can outspeed Magnezone and OHKO it with their STAB attacks or coverage options, but none of them don't want to switch into its STAB moves. im not too sure abt this section since every mon u list is alr mentioned somewhere else n their speed isnt what’s threatening you but their typing


**Special walls**: Special walls like Alolan Muk, Reuniclus, and Assault Vest Gallade can tank hits from Magnezone and threatens it back by Knock Off. However, they can get worn down by entry hazards or getting chip down by Volt Switch.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/pika134.609709/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
https://www.smogon.com/forums/members/user6.105/
 

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