Copyediting Choice Band Arcanine-Hisui (Fire) [QC 2/2] [GP 0/1]

Stories

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[SET]
Arcanine-Hisui @ Choice Band
Ability: Rock Head
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Head Smash
- Extreme Speed
- Close Combat / Wild Charge

[SET COMMENTS]
Hisuian Arcanine makes a name for itself even among the intense fire power of Fire teams with its Rock Head ability and high BP STAB moves in Flare Blitz and Head Smash, the former of which can break through even resisted targets like Garchomp and Rotom-W when Sun-boosted. Head Smash aids in Fire resistant matchups, being an extremely powerful neutral move against the likes of Water and Dragon, 2HKOing some of their the bulkiest walls like Dondozo, Toxapex, and Garchomp. Hisuian Arcanine also nets OHKO's on Dragon threats like Dragonite and Gouging Fire, aiding in the type matchup greatly. Extreme Speed allows Hisuian Arcanine to pick off weakened faster foes like Iron Valiant and Greninja. Close Combat can hit bulky Rock-types like Garganacl and Tyranitar, as well as Flash Fire Heatran. Wild Charge is used for consistent damage against bulky Water-types, often providing equal or great damage to Head Smash while also not risking the shaky accuracy.

Sporting a Choice Band leaves Hisuian Arcanine vulnerable to Stealth Rocks and Sticky Webs so hazard control from the likes of Cinderace and Torkoal are greatly appreciated. Torkoal also sets up Sunny Day with its Drought ability, strengthening Hisuian Arcanine and its allies Fire-type attacks and reducing the threat of incoming Water moves. Ninetales is an alternative Drought user, with a much higher Speed tier and pool of utility options like Healing Wish to further support Hisuian Arcanine. Ogerpon-H, Gouging Fire, Ninetales, and Cinderace can all work in tandem to overwhelm shared checks in bulky Water-types like Toxapex and Rotom-W, and other resists like Garchomp, Heatran, and Raging Bolt. Ogerpon Hearthflame specifically can make use of its Grass STAB to threaten Water- and Rock-types and Mold Breaker to target Flash Fire Heatran. Volcanion provides a crucial immunity to Water, greatly improving the matchup into Water-types faster than Hisuian Arcanine such as Urshifu-R, Azumarill, and Greninja. Rotom-H and Talonflame can pivot into Ground-type attacks, the latter of the two also serving as hazard control for Hisuian Arcanine and tackling threats like Iron Valiant and Ogerpon-W. Heatran is a crucial answer to Choice Specs Flutter Mane, which otherwise spells doom for any team with Drought granting it a Protosynthesis boost; a Specially defensive Heatran can easily tank hits from Flutter Mane and OHKO with Heavy Slam, while also setting up Stealth Rock and trapping passive nuisances like Toxapex with its combination of Magma Storm and Earth Power. Ceruledge can pivot into predicted Fighting moves for Hisuian Arcanine, while also taking advantage of Hisuian Arcanine taking out opposing sweepers like Dragonite, Gouging Fire, and weakened Greninja. Choice Scarf Iron Moth's speed allows it to take on threats that are faster than and threaten to OHKO Hisuian Arcanine like Chien Pao, Hydreigon, and Iron Valiant.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/stories.400664/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/captaindaimyo.602431/
Grammar checked by:
-
 
Last edited:

boomp

Never Give Up
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Contributor to Smogon
Moderator
[SET]
Arcanine-Hisui @ Choice Band
Ability: Rock Head
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Head Smash
- Extreme Speed
- Close Combat / Wild Charge

[SET COMMENTS]
Hisuian Arcanine makes a name for itself even among the intense fire power of Fire teams with its Rock Head ability and high BP STAB moves in Flare Blitz and Head Smash, the former of which can break through even resisted targets when Sun-boosted [Like?]. Head Smash aids in Fire resistant matchups, being an extremely powerful neutral move against the likes of Water and Dragon, 2HKOing some of their the bulkiest walls like Dondozo, Toxapex, and Garchomp. [You can also add in the fact that it just flats out ohko Dragonite and Gouging Fire which is huge.] Extreme Speed allows Hisuian Arcanine to pick off weakened faster foes like Iron Valiant and Greninja. Close Combat can hit bulky Rock-types like Garganacl and Tyranitar Rhyperior, as well as Flash Fire Heatran. Wild Charge is used for consistent damage against bulky Water-types, often providing equal or great damage to Head Smash while also not risking the shaky accuracy.

Sporting a Choice Band leaves Hisuian Arcanine vulnerable to Stealth Rocks and Sticky Webs so hazard control from the likes of Court Change Cinderace and Rapid Spin Torkoal are greatly appreciated. Torkoal also sets up Sunny Day with its Drought ability, strengthening Hisuian Arcanine and its allies Fire-type attacks and reducing the threat of incoming Water moves. Ogerpon-Hearthflame, Gouging Fire, and Cinderace can all work in tandem to overwhelm shared checks in bulky Water-types like Toxapex and Rotom-W, and other resists like Garchomp, Heatran, and Raging Bolt. Ogerpon-Hearthflame specifically can make use of its Grass STAB to threaten Water- and Rock-types and Mold Breaker to target Flash Fire Heatran. Volcanion provides a crucial immunity to Water, greatly improving the matchup into Water-types faster than Hisuian Arcanine such as Urshifu-R, Aqua Jet Azumarill, and Greninja. Rotom-H and Talonflame can pivot into Ground-type attacks, the latter of the two also serving as hazard control for Hisuian Arcanine. [Mention how Talonflame also takes out Iron Valiant and Ogerpon-W for Hisuian Arcanine.]
- Add in Heatran: Nice special wall that provides Hazards in Stealth Rock while also taking out Specs Flutter Mane with H Slam for Hisuian Arcanine.
- Add in Ninetales: Faster Sun setter with Healing Wish support


[CREDITS]
Written by:
https://www.smogon.com/forums/members/stories.400664/
Quality checked by:
-
Grammar checked by:
-
QC 1/2 after implements also remember to change ur title as well to qc 1/2 gp 0/1, Great Writing,! pm if you need help :D
 

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
Hisuian Arcanine makes a name for itself even among the intense fire power of Fire teams with its Rock Head ability and high BP STAB moves in Flare Blitz and Head Smash, the former of which can break through even resisted targets like Garchomp and Rotom-W when Sun-boosted. Head Smash aids in Fire resistant matchups, being an extremely powerful neutral move against the likes of Water and Dragon, 2HKOing some of their the bulkiest walls like Dondozo, Toxapex, and Garchomp. Hisuian Arcanine also nets OHKO's on Dragon threats like Dragonite and Gouging Fire, aiding in the type matchup greatly. Extreme Speed allows Hisuian Arcanine to pick off weakened faster foes like Iron Valiant and Greninja. Close Combat can hit bulky Rock-types like Garganacl and Tyranitar, as well as Flash Fire Heatran. Wild Charge is used for consistent damage against bulky Water-types, often providing equal or great damage to Head Smash while also not risking the shaky accuracy.

Sporting a Choice Band leaves Hisuian Arcanine vulnerable to Stealth Rocks and Sticky Webs so hazard control from the likes of Court Change Cinderace and Rapid Spin Torkoal are greatly appreciated. Torkoal also sets up Sunny Day with its Drought ability, strengthening Hisuian Arcanine and its allies Fire-type attacks and reducing the threat of incoming Water moves. Ninetales is an alternative Drought user, with a much higher Speed tier and pool of utility options like Healing Wish to further support Hisuian Arcanine. you could mention ninetales as well in your next sentence since it can also help against bulky water types with sbeam Ogerpon-H, Gouging Fire, and Cinderace can all work in tandem to overwhelm shared checks in bulky Water-types like Toxapex and Rotom-W, and other resists like Garchomp, Heatran, and Raging Bolt. Ogerpon Hearthflame specifically can make use of its Grass STAB to threaten Water- and Rock-types and Mold Breaker to target Flash Fire Heatran. Volcanion provides a crucial immunity to Water, greatly improving the matchup into Water-types faster than Hisuian Arcanine such as Urshifu-R, Aqua Jet Azumarill, and Greninja. Rotom-H and Talonflame can pivot into Ground-type attacks, the latter of the two also serving as hazard control for Hisuian Arcanine and tackling threats like Iron Valiant and Ogerpon-W would move this earlier when you mention hazard removal,and you can also add that Talonflame threatens hazard placers like tusk and meta with its STAB. Heatran is a crucial answer to Choice Specs Flutter Mane, which otherwise spells doom for any team with Drought granting it a Protosynthesis boost; a Specially defensive Heatran can easily tank hits from Flutter Mane and OHKO with Heavy Slam, while also setting up Stealth Rock and trapping passive nuisances like Toxapex with its combination of Magma Storm and Earth Power.
- Would add ceruledge and Volcarona, they appreciate harcanine taking out other sweepers like Drag, Gouging Fire, and weakened Gren so they can start a sweep of its own
- Add Scarf Iron Moth, its speed and coverage allows it to take on Pao, Hydreigon, unboosted valiant, etc
Implement then ping I'll take another look
 

Stories

history? what about herstories?
is a Top Tiering Contributoris a Top Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnus
Hisuian Arcanine makes a name for itself even among the intense fire power of Fire teams with its Rock Head ability and high BP STAB moves in Flare Blitz and Head Smash, the former of which can break through even resisted targets like Garchomp and Rotom-W when Sun-boosted. Head Smash aids in Fire resistant matchups, being an extremely powerful neutral move against the likes of Water and Dragon, 2HKOing some of their the bulkiest walls like Dondozo, Toxapex, and Garchomp. Hisuian Arcanine also nets OHKO's on Dragon threats like Dragonite and Gouging Fire, aiding in the type matchup greatly. Extreme Speed allows Hisuian Arcanine to pick off weakened faster foes like Iron Valiant and Greninja. Close Combat can hit bulky Rock-types like Garganacl and Tyranitar, as well as Flash Fire Heatran. Wild Charge is used for consistent damage against bulky Water-types, often providing equal or great damage to Head Smash while also not risking the shaky accuracy.

Sporting a Choice Band leaves Hisuian Arcanine vulnerable to Stealth Rocks and Sticky Webs so hazard control from the likes of Court Change Cinderace and Rapid Spin Torkoal are greatly appreciated. Torkoal also sets up Sunny Day with its Drought ability, strengthening Hisuian Arcanine and its allies Fire-type attacks and reducing the threat of incoming Water moves. Ninetales is an alternative Drought user, with a much higher Speed tier and pool of utility options like Healing Wish to further support Hisuian Arcanine. you could mention ninetales as well in your next sentence since it can also help against bulky water types with sbeam Ogerpon-H, Gouging Fire, and Cinderace can all work in tandem to overwhelm shared checks in bulky Water-types like Toxapex and Rotom-W, and other resists like Garchomp, Heatran, and Raging Bolt. Ogerpon Hearthflame specifically can make use of its Grass STAB to threaten Water- and Rock-types and Mold Breaker to target Flash Fire Heatran. Volcanion provides a crucial immunity to Water, greatly improving the matchup into Water-types faster than Hisuian Arcanine such as Urshifu-R, Aqua Jet Azumarill, and Greninja. Rotom-H and Talonflame can pivot into Ground-type attacks, the latter of the two also serving as hazard control for Hisuian Arcanine and tackling threats like Iron Valiant and Ogerpon-W would move this earlier when you mention hazard removal,and you can also add that Talonflame threatens hazard placers like tusk and meta with its STAB. Heatran is a crucial answer to Choice Specs Flutter Mane, which otherwise spells doom for any team with Drought granting it a Protosynthesis boost; a Specially defensive Heatran can easily tank hits from Flutter Mane and OHKO with Heavy Slam, while also setting up Stealth Rock and trapping passive nuisances like Toxapex with its combination of Magma Storm and Earth Power.
- Would add ceruledge and Volcarona, they appreciate harcanine taking out other sweepers like Drag, Gouging Fire, and weakened Gren so they can start a sweep of its own
- Add Scarf Iron Moth, its speed and coverage allows it to take on Pao, Hydreigon, unboosted valiant, etc
Implement then ping I'll take another look
I'm sorry for the wait, I didn't see this
 

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
Hisuian Arcanine makes a name for itself even among the intense fire power of Fire teams with its Rock Head ability and high BP STAB moves in Flare Blitz and Head Smash, the former of which can break through even resisted targets like Garchomp and Rotom-W when Sun-boosted. Head Smash aids in Fire resistant matchups, being an extremely powerful neutral move against the likes of Water and Dragon, 2HKOing some of their the bulkiest walls like Dondozo, Toxapex, and Garchomp. Hisuian Arcanine also nets OHKO's on Dragon threats like Dragonite and Gouging Fire, aiding in the type matchup greatly. Extreme Speed allows Hisuian Arcanine to pick off weakened faster foes like Iron Valiant and Greninja. Close Combat can hit bulky Rock-types like Garganacl and Tyranitar, as well as Flash Fire Heatran. Wild Charge is used for consistent damage against bulky Water-types, often providing equal or great damage to Head Smash while also not risking the shaky accuracy.

Sporting a Choice Band leaves Hisuian Arcanine vulnerable to Stealth Rocks and Sticky Webs so hazard control from the likes of Cinderace and Torkoal are greatly appreciated. Torkoal also sets up Sunny Day with its Drought ability, strengthening Hisuian Arcanine and its allies Fire-type attacks and reducing the threat of incoming Water moves. Ninetales is an alternative Drought user, with a much higher Speed tier and pool of utility options like Healing Wish to further support Hisuian Arcanine. Ogerpon-H, Gouging Fire, Ninetales, and Cinderace can all work in tandem to overwhelm shared checks in bulky Water-types like Toxapex and Rotom-W, and other resists like Garchomp, Heatran, and Raging Bolt. Ogerpon Hearthflame specifically can make use of its Grass STAB to threaten Water- and Rock-types and Mold Breaker to target Flash Fire Heatran. Volcanion provides a crucial immunity to Water, greatly improving the matchup into Water-types faster than Hisuian Arcanine such as Urshifu-R, Azumarill, and Greninja. Rotom-H and Talonflame can pivot into Ground-type attacks, the latter of the two also serving as hazard control for Hisuian Arcanine and tackling threats like Iron Valiant and Ogerpon-W. Heatran is a crucial answer to Choice Specs Flutter Mane, which otherwise spells doom for any team with Drought granting it a Protosynthesis boost; a Specially defensive Heatran can easily tank hits from Flutter Mane and OHKO with Heavy Slam, while also setting up Stealth Rock and trapping passive nuisances like Toxapex with its combination of Magma Storm and Earth Power. Ceruledge can pivot into predicted Fighting moves for Hisuian Arcanine, while also taking advantage of Hisuian Arcanine taking out opposing sweepers like Dragonite, Gouging Fire, and weakened Greninja. Choice Scarf Iron Moth's speed allows it to take on threats that are faster than and threaten to OHKO Hisuian Arcanine like Chien-Pao, Hydreigon, and Iron Valiant.
QC 2/2 well done!
1714529486370.gif
 

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