Duplicate Bug Report - Mechanics

What type of bug are you reporting? Mechanics

What is the bug?
I'm not sure if these 2 are a bug or not, but in the official games, in a double battle, if a Pokémon with a weather setting ability and the eject pack item switches in and their is no weather currently on the field, the ability will trigger first, even if the eject pack is triggered at the same time, and then the eject pack will trigger, but on Pokémon showdown, in that exact situation, the eject pack will trigger first, and the weather-setting ability will not trigger. The second bug is that on the simulator, if a pokemon uses wide guard, and then gets ko'ed, and then a pokemon uses a spread move after the wide guard pokemon has been ko'ed (but on the same turn that wide guard went up), wide guard still triggers.

Are you able to replicate it? If so, how?
for the first bug, the easiest way to replicate it would be to lead off a Pokémon with a weather-setting ability holding the eject pack item while the opponent leads off a Pokémon with intimidate. if the intimidating Pokémon is faster, the intimidate will trigger first (which is normal), but instead of the weather being set up and then eject pack triggering, eject pack triggers first without the weather setting ability activating. For the second bug, imagine the following scenario: A mienshao uses wide guard, and then an urshifu rapid strike ko'es it somehow (like with surging strikes), and then a calyrex-shadow would then use astral barrage AFTER the mienshao using wide guard was ko'ed on that same turn. But even though the wide guard user is no longer on the field, wide guard will still trigger and protect the partner pokemon for the remainder of the turn (both of these exact scenario's have happened to me before on the simulator)
 

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